Blood Moon Datapack

Blood Moon Datapack

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Blood Moon is a datapack that modifies time circle in minecraft.

Every 25 nights will rise a bloody moon that will force monsters to insanity.

Below is what bloody light can do to entities:


1. Skeletons (all):
- Skeletons transform to the wither skeletons
- Increased HP to 30 points (15 hearts)
- Slightly increased AI (Combat mechanics)
- Added new mechanics to them (they go to melee fight if needed)

2. Zombies (normal, husk, villager):
- Increased HP to 30 points (15 hearts)
- Granted 25% chances to nullification any knockback
- Increased to 10% chance that zombie can call another zombie to help
- Slightly increased AI (Path tracing)
- Granted every zombie ability to break doors (no matter what difficulty)

3. Creepers:
- Increased HP to 30 points (15 hearts)
- Granted 80% chances to nullification any knockback
- Increased speed of explosion by 33.3(3)%

4. Spiders:
- Spiders transform to the cave spiders
- Decreased HP to 10 points (5 hearts)
- Granted 2% chances to nullification any knockback

5. Witches:
- Increased HP to 50 points (25 hearts)
- Granted 10% chances to nullification any knockback

6. Phantoms:
- Disabled spawning during blood moon event

7.Experience orbs:
- Changed that now will spawn 4 orbs than 1
- Every orb grants 3 points of experience

I also added a small resource pack inside it. Use it to gain special audio effects and a bloody moon if you have optifine.

Players will must to survive a horde of zombies, skeletons and other creatures. As a reward - during the blood moon, all sources of xp are 3~4x multiplied.

PS: During blood moon players should stay in overworld. Datapack will punish every player that tries to wait in nether/end.