Vextrove's Terrain Datapack

Vextrove's Terrain Datapack

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CHECK OUT TERRALITH, IT IS MUCH BETTER

CHECK OUT TERRALITH, IT IS MUCH BETTER

CHECK OUT TERRALITH, IT IS MUCH BETTER

CHECK OUT TERRALITH, IT IS MUCH BETTER

Vextrove's Terrain Datapack

This datapack improves upon the default terrain by adding more variety to the types of stone you will find underground. The world is 384 blocks tall, ranging from y: -64 to y: 320. It also adds several world types, in the form of new dimensions.

Additionally, it adds some minor gameplay modifications, such as:

  • You can use most stone types as a substitute for cobblestone when crafting. For tools, you can't use all of these but most of these.
  • You can climb more blocks, such as fences and chains. You will be able to climb the fence, but you still won't be able to jump over!
  • You need Iron tools or better to mine in the Deepslate layer
  • Some blocks require different tools than normal to be mined: Pickaxe Axe Shovel Hoe Sword

LEAVE SUGGESTIONS HERE

Check the GitHub page for the most recent updates!

Terrain generation changes

Overworld

A portal room made of Deepslate Bricks A Stronghold fountain made of Deepslate Bricks A Stronghold corridor made of Deepslate Bricks A monster dungeon made of Cobbled Deepslate

  • Deepslate strongholds below y: 0
  • Terrain is slightly smoother
  • Deeper ravines and crevices
Stone types

A generic cave Various igneous rock types in a cave

  • Andesite (above y: 0)
  • Granite (above y: 0)
  • Diorite (above y: 0)
  • Dirt (from y: 56 to y: 80)
  • Gravel (from y: 8 to y: 56)
  • Tuff (from y: 4 to y: 56)
  • Deepslate (from y: 0 to y: 16)
  • Smooth Basalt (from 8 above bottom to 56 above bottom)
  • Blackstone (up to 24 blocks above bottom)
  • Magma (just under lava level)

Jungle biomes

A more tropical Jungle The underground Jungle

  • A more tropical color
  • Underground grass

Swamps

Clay, Dripleaves and huge mushrooms in a Swamp A dank Swamp cave tunnel

  • Huge mushrooms
  • Clay
  • Dripleaves

Mushroom islands

A variety of huge mushrooms The underground of a Mushroom Island

  • Huge mushrooms underground
  • More variety in huge mushrooms

Lush caves

Foliage in a Lush Cave

  • Foliage (grass and leaves) color matches that of moss and dripleaves
  • Tropical water

Dripstone caves

Murky water A dungeon that has been covered by dripstone

  • Murky water

Cold biomes

A cave that has been frozen A frozen dungeon

  • Ice caverns
  • Frozen water underground, making for an interesting underground ice swimming experience!
  • No Granite

Desert biomes

A desert cavern

  • Sandstone caverns
  • No Diorite or Andesite
  • Sand generates instead of Gravel

Mesa biomes

A badlands cavern

  • Red Sandstone caverns
  • No Diorite or Andesite
  • Red Sand generates instead of Gravel
  • Terracotta instead of Stone

Savanna

A Savanna

  • Custom grass/plant color
  • No Diorite or Andesite

Ocean biomes

A Prismarine ocean cavern

  • Ocean water has transformed the stone into Prismarine

Beach biomes

  • Dripstone (due to water from the oceans making the caves humid)

Mountain biomes

  • Marble caves (Smooth Quartz)

Hill biomes

A calcite cliffside

  • Calcite (around surface height)

Podzol biomes

  • Coarse dirt instead of dirt

The Nether

Magma at the bottom of the world Blood Foliage in a Warped Forest Foliage in a Crimson Forest Foliage in a Basalt Delta Foliage in a Soul Sand Valley Foliage in the Nether Wastes Huge mushrooms in the Nether Wastes A deteriorating Nether Fortress A Nether Fortress with cracked bricks A Basalt stalactite

  • Charred Netherrack (Blackstone) at the bottom of the world
  • Nether biomes have a matching foliage color
  • Blocks turn into magma above the lava ocean
  • Blood puddles in the Nether
  • Nether bricks glow (Red Nether Bricks) in the hottest part of the Nether
  • The Nether has a day/night cycle, meaning that brightness increases and decreases slightly over time

The End

Purple water in the End Foliage in the End

  • Water is purple in the End
  • The outer islands have a custom foliage color

Added dimensions

Use /execute in vextrove:<dimension name> run tp ~ 96 ~ to access these.

1024

A colossal mountain A colossal hill A snowy mountain A large river A world 1024 blocks in height. Ranges from -256 to 768

Max (resource-intensive)

A world 4064 blocks in height, the highest amount possible. Ranges from -2032 to 2032. I dare you to spelunk all the way to the bottom. Reaching -2000 counts as a win. Bonus points if you can do it without mining any deepslate! Either way, it will probably take you over an hour. How fast can it be done?

Beta (doesn't work yet)

A recreation of Minecraft 1.7.3 terrain. Will likely range from -64 to 128

The Aether

Forgotten Highlands An Irradiated Forest A basic imitation of the classic Aether mod. Ranges from 0 to 128

The Skylands

The bottom of the Skylands A Birch forest in the Skylands Overlooking a gap in the Skylands A Spruce forest in the Skylands A forest in the Skylands A 1024 block tall floating islands world. Ranges from -256 to 768

Caverns

A 512 block tall cave world. Ranges from -128 to 384

Dripstone Caverns

A colossal dripstone A stalagmite that has fallen over A dripstone cavern A 256 block tall dripstone cave world. Ranges from -192 to 64

Lush Caverns

A lush cavern A 256 block tall lush cave world. Ranges from -192 to 64