Commander Lib

Commander Lib

17 Downloads

Uses

  • Detect motion states easily through tags and scores
  • Easily apply vertical motion with tags
  • Easily prevent fall damage with tags
  • Easily apply glow of any vanilla preset color

Tags

commander_lib.up_(1-20)

  • Applies an upwards boost with its magnitude corresponding to the number added in the tag

commander_lib.no_fall_perm

  • Provides permanent fall damage prevention for as long as the tag is applied

commander_lib.no_fall

  • Provides one-time fall damage prevention
  • Tag is removed when entity/player touches the ground

commander_lib.(color)_glow

  • Applies a colored glow to the entity/player for as long as the tag is applied
  • The colour can be set to one of the following:
    • red
    • aqua
    • black
    • blue
    • gold
    • gray
    • green
    • light_purple
    • yellow
    • dark_aqua
    • dark_blue
    • dark_gray
    • dark_green
    • dark_purple
    • dark_red

commander_lib.sneaking

  • This tag is automatically given/removed if the player is sneaking/not sneaking

commander_lib.sprinting

  • This tag is automatically given/removed if the player is sprinting/not sprinting

commander_lib.swimming

  • This tag is automatically given/removed if the player is swimming/not swimming

commander_lib.jumped

  • This tag is automatically given/removed if the player jumps

commander_lib.facing_(direction)

  • This tag is automatically applied to all entities and shows which cardinal/vertical direction the entity is facing. Directions include:
    • north
    • south
    • east
    • west
    • north_east
    • north_west
    • south_east
    • south_west
    • up
    • down

Scores

commander_lib.sneaking_time

  • Provides the amount of ticks a player has been sneaking for

commander_lib.sprinting_time

  • Provides the amount of ticks a player has been sprinting for

commander_lib.swimming_time

  • Provides the amount of ticks a player has been swimming for