Basically decided to make some datapack for origins mod and used Genesis for inspiration. Check it out. Its for 1.16.5. I am not associated with Origins whatsoever but lots of people create some of the datapacks so i thought I'd give it a try. Once again, inspiration from Origins
YOU NEED Origins and Pehkui FOR THIS TO FUNCTION.
Pig:
+Extra damage with fists
+Extra reach with fists
+Some defense equal to leather due to thick mud
+Potatoes give more hunger (instead of half a bar, 3 bars)
=Can only eat potatoes and carrots
=Half a block tall
-Less health because you're a pig
Giant:
+Higher damage when not using a weapon
+Launch enemies into the air, similar to what your ancestors do (only without a weapon in hand)
+Defense equal to iron armor, due to your steel carapace
+Spawn in a village
=You are 2x larger than normal humans
-Slow, due to your size
-Clumsy, meaning you cannot hold shields
-Bulky, armor does not fit on you
-Heavy, you must use a lot of energy to move around, requiring more food
Warrior:
+Permanent strength 2
+Permanent speed
+Has rage (Primary) which gives strength 4, resistance 3 and regen 2 for 15 seconds
=Spawns with iron sword, bow, and 16 arrows
-Only wear iron armour or armour with less defence
Snipermonke:
+Bows do 7 times damage
-8 hearts instead of 10
Mole:
+Can mine any natural stone or normal stone that isnt infested with your hand
+Can mine ores with your hand
+You have permanent helmet armour (3 armour bars)
+Can jump 1.5 blocks (block plus slab)
+Spawn in a mineshaft
+Can activate 30 seconds night vision (Primary)
=You are a little smaller (0.8 height instead of 1)
SCP-096:
+Gets strength 10, speed 5 and resistance 5 when in hostile mode for 10 seconds
+Entity who hit you gets glowing effect for 10 seconds
=Turns hostile when hit
-Has permanent slowness when in passive mode
-Cannot do damage in passive mode
PLEASE TELL ME IF ANYOF THEM NEED BUFFS OR NERFS