Exodus - Adds 6 New Origins

Exodus - Adds 6 New Origins

381 Downloads

Basically decided to make some datapack for origins mod and used Genesis for inspiration. Check it out. Its for 1.16.5. I am not associated with Origins whatsoever but lots of people create some of the datapacks so i thought I'd give it a try. Once again, inspiration from Origins

 YOU NEED Origins and Pehkui FOR THIS TO FUNCTION. 

Pig:

+Extra damage with fists

+Extra reach with fists

+Some defense equal to leather due to thick mud

+Potatoes give more hunger (instead of half a bar, 3 bars)

=Can only eat potatoes and carrots

=Half a block tall

-Less health because you're a pig

Giant:

+Higher damage when not using a weapon

+Launch enemies into the air, similar to what your ancestors do (only without a weapon in hand)

+Defense equal to iron armor, due to your steel carapace

+Spawn in a village

 =You are 2x larger than normal humans

-Slow, due to your size

-Clumsy, meaning you cannot hold shields

-Bulky, armor does not fit on you

-Heavy, you must use a lot of energy to move around, requiring more food

Warrior:

+Permanent strength 2
+Permanent speed
+Has rage (Primary) which gives strength 4, resistance 3 and regen 2 for 15 seconds

=Spawns with iron sword, bow, and 16 arrows
-Only wear iron armour or armour with less defence

Snipermonke:

+Bows do 7 times damage

-8 hearts instead of 10

Mole:

+Can mine any natural stone or normal stone that isnt infested with your hand

+Can mine ores with your hand

+You have permanent helmet armour (3 armour bars)

+Can jump 1.5 blocks (block plus slab)

+Spawn in a mineshaft

+Can activate 30 seconds night vision (Primary)

=You are a little smaller (0.8 height instead of 1)

SCP-096:

+Gets strength 10, speed 5 and resistance 5 when in hostile mode for 10 seconds

+Entity who hit you gets glowing effect for 10 seconds

=Turns hostile when hit

-Has permanent slowness when in passive mode

-Cannot do damage in passive mode

PLEASE TELL ME IF ANYOF THEM NEED BUFFS OR NERFS