Phases
<mark class="pen-red">Important: Several changes were made to the code, which means that if you play with an older version of this addon and the parasites are in an advanced phase, they will return to phase 0.</mark>
Phase 0
- The unknown worm could appear naturally
Phase 1
- The mob called parasite will appear naturally
- parasites need 500 evolution points to reach this phase
Phase 2
- Infected parasites will be generated naturally
- Infected mutations will be able to generate growing flesh every time they kill 10 mobs
- parasites need 2,000 evolution points to reach this phase
Phase 3
- Infected mutations can be generated naturally
- When the parasites die they will have a chance of a nucleus appearing
- Infected parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- parasites need 10,000 evolution points to reach this phase
Phase 4
- Mutated parasites will appear naturally
- Infected mutations will have a small chance to spawn with red particles that give them more health and do more damage.
- parasites need 60,000 evolution points to reach this phase
Phase 5
- Fleshy parasites will appear naturally
- Mutated parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- parasites need 200,000 evolution points to reach this phase
Phase 6
- Meat bomb will appear naturally
- Fleshy parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- parasites need 3,000,000 evolution points to reach this phase
Phase 7
- Parasites will ignore light levels to occur naturally
- parasites need 20,000,000 evolution points to reach this phase
Phase 8
- no change (for now)
- parasites need 60,000,000 evolution points to reach this phase
Every time they change phases the game sends a message to the players
Mobs
Flesh Remains
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- after 2 seconds it transforms into an unknown worm
Unknown Worm
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- Health: 5
- Damage: 2
- After a minute it will turn into a parasite
- is neutral
- Skills:
- Can climb walls
- Hits very fast
- Gives the slow effect on hit
Parasite
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- Health: 11
- Damage: 6
- During the day it is peaceful with some mobs and at night it will attack all mobs that are not parasites.
- Skills:
- Can climb walls
- Gives the slow effect on hit
Infected Parasites
Infected Bear
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- Health: 45
- Damage: 13
Infected Cow
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- Health: 20
- Damage: 8
variants:
Infected Mooshroom
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- Health: 20
- Damage: 8
Infected Horse
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- Health: 24
- Damage: 9
Infected Husk
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- Health: 22
- Damage: 10
- Skills: gives poison effect on hit
Infected Zombie
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- Health: 22
- Damage: 10
Infected Human
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- Health: 22
- Damage: 10
Infected Zombified Piglin
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- Health: 23
- Damage: 12
Infected Creeper
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- Health: 21
- Explosion Damage: 22
Infected Villager
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- Health: 22
- Damage: 10
Infected Pig
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- Health: 20
- Damage: 7
variants:
Infected Sheep
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- Health: 18
- Damage: 8
Infected Wolf
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- Health: 19
- Damage: 9
Infected Enderman
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- Health: 55
- Damage: 13
Infected llama
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- Health: 24
- Damage: 9
Infected Dolphin
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- Health: 23
- Damage: 11
Infected Bat
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- Health: 18
- Damage: 6
Infected Ender Dragon
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This Infected's skills are incomplete
- Health: 300
- Damage: 25
Additional:
Each time an infected kills, the parasites get 3 evolution points.
Every time an infected kills, it will have a chance to drop a mouth
Every time a parasite dies, it will have a chance to drop unknown worms or parasite remains
Every time an infected kills 6 mobs it becomes an infected mutation
Infected Mutations
Mutated Cow
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- Health: 40
- Damage: 10
variants:
Mutated Human
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Mutated Bat
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Mutated Bear
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Mutated Dolphin
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Mutated Enderman
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Mutated Fox
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Mutated Horse
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Mutated Husk
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Mutated Llama
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Mutated Mooshroom
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Mutated Pig
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variants:
Mutated Sheep
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Mutated Villager
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Mutated Wolf
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Mutated Zombie
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Mutated Zombified Piglin
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infected mutations can break glass
Each time an infected kills, the parasites get 5 evolution points.
Core
Stage 1
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- Health: 40
- When the parasites kill 10 mobs, the core stage 1 will produce red particles and after a few minutes it will move on to its next stage.
Stage 2
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- Health: 90
- When the parasites kill 15 mobs, the core stage 2 will produce red particles and after a few minutes it will move on to its next stage.
Stage 3
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- Health: 500
- When the parasites kill 20 mobs, the core stage 3 will produce red particles and after a few minutes it will move on to its next stage.
Stage 4
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- Health: 2000
<mark class="pen-red">Infecting blocks can slow down your world so it is recommended to disable it in your survival world</mark>
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Mutated Parasites
Meat Tracker
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- Health: 100
- Damage: 17
- Special Attack: 24
High Head
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- Health: 80
- Damage: 15
- every so often it can give positive effects to parasites within a 10 block radius and negative effects to non-parasites within a 5 block radius
Arachnid
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- Health: 90
- Damage: 14
- can attack melee and ranged
- is immune to fall damage
Summoner
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- Health: 80
- Damage: 18
- can summon unknown worms
Runner
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- Health: 75
- Damage: 16
- does area damage
- is immune to fall damage
Walker
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- Health:95
- Damage:19
Air Stalker
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- Health: 80
- Projectile Damage: 10
Stalker
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- Health: 80
- Damage: 18
every time a mutated kills he gets 8 points
mutates can break some blocks
Fleshy Parasites
Living Flesh
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- Health: 20
- Damage: 10
- Appears when a parasite kills a mob that does not have its infected variant and there is a booster nearby
Head Seeker
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- Health: 290
- Damage: 19
- Skills:
- can climb blocks
- area damage
- immune to fall damage
- throws his target into the air, catches him and pushes him to the ground
Devourer
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- Health: 310
- Damage: 29
- Skills:
- massive damage
Growing Flesh
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- Health: 180
- Only appears when an infected mutation kills 15 mobs
- Skills:
- It grows as long as the parasites kill mobs and when it is at its maximum it transforms into a mutated
Persecutor
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- Health: 100
- Damage: 13
- Skills:
- area damage
- immune to fall damage
- climbing blocks
- can make huge leaps to reach its goal
Warden
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- Health: 300
- Melee Damage: 18
- Projectile Damage: 10
- Skills
- area damage
- melee attack
- can fly
Flesh Bomb
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- Health: 80
- Damage: 5-15
- Skills:
- Explodes 2 seconds after falling
- When it explodes it leaves a mutated or parasite
Booster
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- Health: 250
- Skills
- Multiplies x4 the amount of points that parasites get when killing
- When a mob is infected it changes to its mutated form
Infected zombie remains
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Infected horse remains
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Infected bear remains
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Infected villager remains
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Infected wolf remains
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Infected pig remains
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Infected cow remains
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Infected Mooshroom remains
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Infected sheep remains
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Infected llama remains
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Infected creeper remains
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Infected enderman remains
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Infected husk remians
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Infected Zombified Piglin Remains
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Infected Human Remains
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Infected Fox Remains
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Infected Dolphin Remains
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Blocks
Mouth
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Skills:
- Does damage when stepped on
- You can use scissors to remove the teeth
Infected Trunk
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Infected Dirt
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Remains
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Infected Stone
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Infected planks
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Items
Potion
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transforms entities into parasites
Quick Bow
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- Durability: 850
- It is the same as a normal bow but faster and does not lose speed when using it.
Recipe:
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Core
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It is obtained by killing cores
Reinforced bone
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It is obtained by killing mutated
Sword of Flesh
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- Damage: 12
- Durability: 2100
Quick bow
- Durability: 850
- It's the same as a normal bow but the difference is that it's twice as fast and doesn't lose speed while you use it.
Recipe:
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Parasitic Crossbow
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- Durability: 1000
- Damage: 18
Recipe:
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Remains
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It is achieved by killing remains of the parasite
Phase indicator
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- It tells you what phase you are in
Recipe:
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Commands
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+/parasitesap setphase
+/parasitesap removepoints
+/parasitesap setphase
Corpses
When a parasite dies its corpse has a chance to stay and summon unknown worms
<mark class="pen-red">If you are going to use my addon in your video these are the rules</mark>
- You can't create your own links
<mark class="pen-green">By GreenSoulMC</mark>