"APHELIA" V E L D's Shader

"APHELIA" V E L D's Shader

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[ABOUT THE SHADER : WARNING ! The screenshot of the logo does not correspond to the shader, the version in the downloads is only a "pre-alpha" test version, stable but not official, please wait for the arrival of a more advanced version of the Shader, thank you!] 

Usually, shaders fill in light effects such as Lens' Flare or godrays, this one works mainly on the functioning of shadows, while remaining optimized for as few bugs as possible, it allows to have perfect shadows not not made with "pixelized shadows" but with "geometric shadows", which greatly optimizes the performance of the shadows.
SHADOWS 'SHADER also offers you magnificent optimized reflection effects "NVDIA Ray Tracing X ™" or "RTX ™", fog effects between 64 and 70 blocks above the Bedrock, a new light function to make its mechanics more realistic and optimized particle effects.