Preview
More Sniper Gallery Images:
More Cold Case Images:
More Pyramid Images:
Useful Links:
All Weapons IDs and Their Classification
Controls:
R -> reload (can be edited)
N -> activate/deactivate night vision device (can be edited)
Q -> swap to last chosen slot (can be edited)
F6 -> choose preset 1 (can be edited)
F7 -> choose preset 2 (can be edited)
F8 -> choose preset 3 (can be edited)
Using grenade:
Left button to throw, right button to toss
Weapon chest items:
Right-click to open the gui, and you can select a weapon out of it. The chest (crate) will be consumed.
Commands:
Testing glass destroy and crosshair commands
/ava enableFriendlyFire {true/false} //decides can player hurt other players that are in the same team
/ava enableReducedAllyDamage {true/false} // if set to true and friendly fire is enable, the damage to ally is reduced.
/ava enableCrossHair {true/false} // decides whether all players in this world can have their crosshair rendered
/ava enableGlassDestroy {true/false} // whether blocks like glass can be destroyed by bullets
/ava setMobDropKitChance {float decimal number between 0~1} // sets the chance (represent using float decimal number) for mobs to drop special kits
/ava setRecoilRefundType {none/linear/exponential} // decides the way of players' view will automatically go down to go back to the original position before firing, this affects all players.
// all commands above required permission level 3(same as /kick, /op ...etc) to be able to execute
/ava playerBoosts {attackDamage/health} {add/set} {target(s)} {amount} //sets the level of player attribute boosts. Each Attack Damage Boost raises the damage dealt by AVA weapons by 1, each Health Boost increases the player maximum health by 1.5
/ava organizeitemframes //Restores/cleans the animation of the guns in the item frames
// all commands above required permission level 2(same as /difficulty, /effect ...etc) to be able to execute
Client only commands:
/ava preset {set/select/default} {id 1~3} // client commands for preset configurations
-> /ava preset set 1 // save the contents in the current inventory to preset 1
-> /ava preset select 2 // select the preset 2 for next spawn
-> /ava preset default 3 // restore preset 3 to default values
/ava showCrossHair {true/false} //every player can decide if their crosshair should be rendered, but will be overridden by /ava enableCrossHair where is managed by the server. -> Now in client config
Crafting System:
https://www.youtube.com/watch?v=6G5O2KdR7Qc
Crafting recipe of crafting table:
"I I I",
"OGO",
"I I I"
Crafting recipe of colouring/painting table:
"I I I",
"BWB",
"I I I"
I -> iron ingot
O -> obsidian
G -> gold ingot
B -> bone block
W -> white wool
Special Thanks to:
145play145 for language support (ru_ru)
zJustCombo for language support (de_de)
MaidenVans for language support (vi_vn)
StatiK_404 for language support (tr_tr)
Eric LEGUEBE for language support (fr_fr)
jinwk00 for assets (sounds/icons...etc) support
Maps:
Alliance of Valiant Arms: Annihilation
Got any issues, ideas/suggestions?
https://bitbucket.org/pelluciddice/ava/issues?status=new&status=open
By jinwk00