Server startup error: java.lang.NoSuchMethodError net.bdew.lib.sensors.SensorSystem.disabledTexture()Lnet/bdew/lib/gui/Texture
BakermanLP opened this issue · 4 comments
I got a error on server startup about textures with the newest jenkins builds:
- ae2stuff-mc1710-0.1.7.16.jar
- bdlib-mc1710-1.7.0.63.jar
- gendustry-mc1710-1.4.9.71.jar
- generators-mc1710-0.9.12.56.jar
- neiaddons-mc1710-1.12.6.18.jar
- pressure-mc1710-1.1.0.82.jar
---- Minecraft Crash Report ----
// Oops.
Time: 24.03.15 11:09
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: net.bdew.lib.sensors.SensorSystem.disabledTexture()Lnet/bdew/lib/gui/Texture;
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:97)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:319)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:210)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoSuchMethodError: net.bdew.lib.sensors.SensorSystem.disabledTexture()Lnet/bdew/lib/gui/Texture;
at net.bdew.lib.sensors.SensorSystem$DisabledSensor$.(SensorSystem.scala:62)
at net.bdew.lib.sensors.SensorSystem.DisabledSensor$lzycompute(SensorSystem.scala:53)
at net.bdew.lib.sensors.SensorSystem.DisabledSensor(SensorSystem.scala:53)
at net.bdew.generators.sensor.Sensors$.(Sensors.scala:25)
at net.bdew.generators.sensor.Sensors$.(Sensors.scala)
at net.bdew.generators.Generators$.init(Generators.scala:63)
at net.bdew.generators.Generators.init(Generators.scala)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
... 5 more
Yay server only crashes. Should be fixed with the new build of bdlib i hope.
Note that i'm not actively testing on dedicated servers for most dev builds, so use at your own risk (but do keep reporting bugs if you find them :P)
That's fine for us. The error occured on our development system. And we know, that these builds are dev builds.
I'm assuming that this is fixed and closing the issue. If the problem still exists please comment here or open a new issue.
Sorry, you are right. It works.
bdew [email protected] schrieb am Mi., 25. Mär. 2015 16:58:
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#29 (comment).