Gasses/Fluids from other mods?
Unrepentant-Atheist opened this issue ยท 9 comments
Minechem - i need to sit and figure out what makes sense to use as fuel or carbon source and how to balance it all (i imagine it will be all kinds of a headache).
The other 2 - i'm not really familiar with those mods at all. If you can provide a list of fluids/materials in them that would make sense to use i could include that.
Mariculture: http://i.imgur.com/pkXYWq1.png
Engineer's Toolbox: http://i.imgur.com/Uo4jupC.png
Engineer's Toolbox hydrogen and natural gas seem to generate 30 RF/mB in their generator module so i'll use that value.
Mariculture has natural gas as well but i have no idea what value to give it, i'll go with the same 30 RF/mB unless/untill someone complains :P
I added these to my own config, do you think they make sense, number wise?
turbine-fuel: oil 40 MJ/mB
turbine-fuel: fuel 150 MJ/mB
turbine-fuel: creosote 45 MJ/mB
turbine-fuel: biomass 60 MJ/mB
turbine-fuel: hootch 50 MJ/mB
i've added carbon, hydrogen and a bunch of molecules from minechem as well.
If anybody wants to look through the numbers and tell me if they make any sense - comments are welcome, otherwise i'll close this issue in a bit.
Fuel should work by default - it's value is getting imported from BuildCraft (unless there are other mods that provide fuel?)
Biomass, hootch, oil are precursor to other fuels (ethanol, rocket fuel/firewater, fuel) so i like having people refine them properly.
Creosote... not sure, it would make sense to have from a gameplay perspective but it doesn't sound realistic to run a turbine on it.
Right...Hootch though is alcohol already :P. Refining hootch into other alcohol just adds more energy value to it. So Hootch is fine, I think.
Oil per se...I dunno, it's unrefined, crude energy which can be used as fuel in a pinch, but is wasted if not properly refined.
Creosote as fuel is fine. Burning creosote to create steam to power a turbine. :P
So...what would you add for hootch, oil and creosote?
Hootch - 36
Oil - 15
Fuel - 150 (this is the value that gets imported from BC)
Biomass - 12.5
Creosote - 14.3 (based on RC boiler simulator)