
items not autocrafted in ME interface when those items were used in autocraft
PandaGamersHDNL opened this issue · 1 comments
Describe the bug
when crafting other items by autocraft the items in an interface with a storage bus are not replenished by the system. the system has enough channels, resources and crafting memory to deal with the recipe.
To Reproduce
create a system with storage and some crafting thing. i used a molecular assembler with a crafting table pattern and a crafting card pattern. then create a storage bus + interface combo with a crafting card and 10 crafting tables. it seems to work fine at first but if the 10 crafting tables have been made, request a couple of crafting cards. the cards will be crafted successfully and with enough wood in the system the crafting tables are NOT restocked.
Expected behavior
the system should start crafting the crafting tables to refill it's buffer. pulling out the items by hand from the terminal does initiate the interface to stock up.
Additional context
Environment
done in single player with just:
Just enough items: 4.15.0.293
also happening in the nomifactory mod pack:
single player and multiplayer
- Minecraft Version:
- AE2 Version: appliedenergistics2-rv6-stable-7-extended_life-v49ac
- Forge Version: 14.23.5.2860
- MC: 1.12.2