
Cable texture/quad becomes corrupted after resource reload
embeddedt opened this issue · 0 comments
Describe the bug
After resource reload, glass cables become invisible or corrupted.
To Reproduce
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Load the game, no other mods are needed except AE2.
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Reload resources by pressing F3+T.
Expected behavior
The cable texture should not become corrupted.
Actual behavior
Additional thoughts
Possibly some cache of texture atlas location needs to be invalidated?