
Fluid storage bus showing fluids not included in the filter
MatthiasMann opened this issue · 0 comments
Describe the bug
When attaching a fluid storage bus to a GregTech machine with multiple output fluids (eg a chemical reactor producing both Iron III chloride and Hydrogen) with the filter in the storage bus set to Iron III chloride in the first slot, it will also show and pull out the hydrogen as if no filter was set.
To Reproduce
- Use a machine or a muti tank with multiple fluids in it which can be extracted
- place a fluid storage bus on it, set the filter to one of the fluids
- attach a fluid terminal to it
- see the other fluids and extract these too
Expected behavior
Only the white listed fluids should be shown and extractable via the storage bus
Additional context
Installing a fluid filter cover on the GT machine to whitelist only the desired fluid on side the storage bus is attached prevent the extraction of the other fluids.
Fluids in input slots are also shown in the terminal but can't be extracted - this leads to the wrong amount of available fluid being reported which effects things like level emitter. This seems to be independent of the setting of "Report inaccessible items" even when set to "only show extractable items will be visible" (should this text be changed to fluids for the fluid storage bus?)
Environment
Singleplayer
- Minecraft Version: 1.12.2
- AE2 Version: appliedenergistics2-rv6-stable-7-extended_life-v0.55.27
- Forge Version: forge-1.12.2-14.23.5.2860
- GregTech: gregtech-1.12.2-2.7.4-beta
- Other mods (not sure if relevant):
- ae2stuff-0.7.0.4-mc1.12.2
- AE2WTLib-1.12.2-1.0.34
- nae2-1.3.1
- PackagedAuto-1.12.2-1.0.8.31
- PackagedExCrafting-1.12.2-1.0.2.10
- ULVCovers-1.12.2-2.6.2