
[Request]Backport from future AE2
zeng-github01 opened this issue · 5 comments
Describe the feature
In AE2 1.19, there is a new redstone control that is unlocked ME interface when pattern output is received. Using this function, you can achieve: when one raw material gets the product, then the next one is output.
Reasons why it should be considered
Additional Context
AppliedEnergistics@5807cef This is the commit and it has both assets and code
Thank you for the information you provided, but I found in the past that I do not have the ability to backport this change, especially for asset png, I cannot attach these two icons to the existing png.
@k3nw4y I finally finished it, thank you for all the information
You mean the way that Refined Storage blocking mode works? That would be phenomenal to have in AE, if that's the case. It's the one thing RS has over AE for automating weird stuff like magic mods.
You mean the way that Refined Storage blocking mode works? That would be phenomenal to have in AE, if that's the case. It's the one thing RS has over AE for automating weird stuff like magic mods.
I'm trying to implement this functionality, but I can't find the code that controls the behavior of the ME interface. And I don’t know how to draw assets, such as button icons
AppliedEnergistics@5807cef
This is the commit and it has both assets and code