
AE Multiparts Claim to be "Missing Channel" Even When Connected to AE
ghzdude opened this issue · 0 comments
Describe the bug
AE multiparts are claiming to be "missing channel," despite the fact that they are actually working correctly. This issue appears to only affect the ME interfacee and fluid interface. May also be related to #64. Placing another multipart appears to update the affected fluid/item interface.
To Reproduce
- Place AE multipart on a powered AE network
- AE multipart visually displays that it missing a channel despite working
Expected behavior
The AE multipart needs to reflect that it is correctly connected to the network and working
Environment
- Omnifactory Dev, Commit be11bb0
- AE2 Version: v49d