The Aether

The Aether

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Feature: Ruined Aether portals

Burning-Cactus opened this issue ยท 0 comments

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Things to note about Vanilla Ruined Portals

  • There are 10 regular sized variants and 3 giant variants as determined by random selection between different NBT files.
  • There are multiple biome types:
    • Standard (Spawns on Beaches, Rivers, Taigas, Forests, Mushroom Fields, Ice Spikes, Dripstone Caves, Lush Caves, Savannas, Snowy Plains, Plains, and Sunflower Plains)
      • Can be Underground or On Surface
        • Underground will always create an air pocket, while On Surface has a 50% chance.
      • Has a 0.2 chance of having Stone Bricks and Obsidian replaced by ruined block variants (Mossy, Cracked, Crying).
      • Can be cold, meaning Magma Blocks can rarely be replaced by Netherrack.
    • Desert (Spawns in Deserts)
      • Generate Partly Buried
      • No air pocket and no ruined blocks.
    • Jungle (Spawns in Jungles)
      • Generate On Surface
      • 50% chance of air pocket.
      • Have a 0.8 chance of having ruined blocks.
      • Generate overgrown and with vines.
    • Ocean (Spawns in Oceans)
      • Generates on Ocean Floor
      • no air pocket
      • 0.8 chance of ruined blocks.
      • can be cold
    • Swamp (Spawns in Swamps and Mangrove Swamps)
      • Generate On Ocean Floor (in water).
      • No air pocket.
      • 0.5 chance of ruined blocks.
      • Can have vines.
    • Mountain (Spawns in Badlands, Hills, Savannas Plateaus, Windswept Savannas, Stony Shores, and Mountains)
      • Can be In Mountain or On Surface
        • In mountain will always have air pocket, while on surface has 50% chance.
      • 0.2 chance of ruined blocks.
      • Can be cold.
    • Nether
      • 0.5 air pocket chance.
      • No block ruining.
      • Stone bricks will be replaced with blackstone.