Bug: Gold dungeons don't generate with tall grass when enabled
kodadacod opened this issue ยท 2 comments
What Feature Types Apply to This Bug?
Block, Config, World-Gen
Other Type
No response
What Type of Bug Is This?
Unexpected Behavior
Forge Version
45.0.43
The Aether Version
0.6.1
Is This Bug a Conflict With Another Mod?
No response
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
Almost every time
- Enable "Generate Aether tall grass" in common config file
- Generate a new world
- Find a Gold dungeon
What You Expect To Happen
The gold dungeon would always generate with tall grass when enabled.
What Actually Happened
The gold dungeon very rarely generates with tall grass, and even then only one small portion
Additional Details
no tall grass at all
odd patch of tall grass (this isn't consistent, seems to be a fluke)
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.