Bug: Aerbunnies will sometimes refuse to jump when the player bounces with an aercloud
sunsetbear opened this issue ยท 0 comments
What Feature Types Apply to This Bug?
Entity
Other Type
No response
What Type of Bug Is This?
Unexpected Behavior
Forge Version
45.0.40
The Aether Version
1.19.4-0.6.2
Is This Bug a Conflict With Another Mod?
No response
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
Happens rarely.
- With an aerbunny on your head, bounce using an aercloud in a variety of ways.
- Eventually the aerbunny will refuse to jump in the air.
What You Expect To Happen
The aerbunny will jump if the player is in the air and holding space.
What Actually Happened
The aerbunny occasionally stops responding to jump inputs after an aercloud bounce.
Additional Details
This can also occasionally happen as a result of momentum provided by whirlwinds, which leads me to believe it isn't an aercloud-specific problem. Additionally, it seems to have something to do with when the momentum is applied in the aerbunny's jump timer, as if you can consistently trigger a momentum change at specific times, you can consistently replicate the bug.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.