Bug: Rubidium causes chunks to disappear
bconlon1 opened this issue ยท 4 comments
Supposedly this is fixable on our end. Even if it shouldn't have to be. https://github.com/Beethoven92/BetterEndForge/blob/master/src/main/java/mod/beethoven92/betterendforge/mixin/BiomeColorsMixin.java#L31
Asek3/Rubidium#448
I'd advise against using the BetterEnd solution without doing more research first; I am not sure that getBlockState
can safely be called on the client world from another thread (this is why WorldSlice
exists in the first place).
also, relevant issue Asek3/Rubidium#468
Opened a PR here instead of trying to find a workaround on Aether's end: Asek3/Rubidium#475