Bug: Slider boss stuck during multiplayer fight
RodrigoLopesDF opened this issue ยท 1 comments
What Feature Types Apply to This Bug?
Entity
Other Type
No response
What Type of Bug Is This?
Unexpected Behavior
Forge Version
45.0.49
The Aether Version
1.19.4-1.0.0-beta.1-forge
Is This Bug a Conflict With Another Mod?
No, only JEI installed
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
- Play in Multiplayer, at least 2 players
- Fight the Slider
- Have one of the players die to the boss (we respawned in the overworld, unsure if it is a factor)
- The boss will hug the room corner and will likely get stuck, unless if a player attacks it
What You Expect To Happen
The Boss to change player targets, as soon the other dies
What Actually Happened
The boss gets stuck in the uppercorner of a room and get stuck, unless provoked. While stuck, it seems to constantly do it's dash sound between random intervals (video shows this)
Additional Details
The whole thing was recorded:
https://drive.google.com/file/d/1ys0cYIVCWMn7gX8cEtu4ysqyhbj3Zi4f/view?usp=share_link (sorry about audio quality, i didn't intend to record my voice)
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
Seems to be reproduceable and not dependent on whether the player respawns in the overworld or Aether. This may have been a bug introduced by the switch from the goal system to the brain system for the Slider, I think the Slider isn't properly resetting its memory for what target it should be going after when the target has died or something.