The Aether

The Aether

35M Downloads

Bug: Slider boss stuck during multiplayer fight

RodrigoLopesDF opened this issue ยท 1 comments

commented

What Feature Types Apply to This Bug?

Entity

Other Type

No response

What Type of Bug Is This?

Unexpected Behavior

Forge Version

45.0.49

The Aether Version

1.19.4-1.0.0-beta.1-forge

Is This Bug a Conflict With Another Mod?

No, only JEI installed

Client Log

No response

Crash Report (if applicable)

No response

Steps to Reproduce

  1. Play in Multiplayer, at least 2 players
  2. Fight the Slider
  3. Have one of the players die to the boss (we respawned in the overworld, unsure if it is a factor)
  4. The boss will hug the room corner and will likely get stuck, unless if a player attacks it

What You Expect To Happen

The Boss to change player targets, as soon the other dies

What Actually Happened

The boss gets stuck in the uppercorner of a room and get stuck, unless provoked. While stuck, it seems to constantly do it's dash sound between random intervals (video shows this)

Additional Details

The whole thing was recorded:
https://drive.google.com/file/d/1ys0cYIVCWMn7gX8cEtu4ysqyhbj3Zi4f/view?usp=share_link (sorry about audio quality, i didn't intend to record my voice)

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed this bug is on the most recently supported version of Minecraft.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this issue is unique and has not been reported already.
commented

Seems to be reproduceable and not dependent on whether the player respawns in the overworld or Aether. This may have been a bug introduced by the switch from the goal system to the brain system for the Slider, I think the Slider isn't properly resetting its memory for what target it should be going after when the target has died or something.