Bug: Spam-placing Aerogel Stairs causes block renders to stop updating
bconlon1 opened this issue ยท 2 comments
Caused by this method:
According to the docs, the only idea as to why this might happen is from a ConcurrentModificationException. This method should probably be replaced with skipRendering()
if possible. Rendering will only be skipped for connecting stair blocks, non-connecting ones like an upside down one next to a regular one won't skip rendering because it'd be too hard.