Bug: Graphics mods cause crashes randomly?
MsVella opened this issue ยท 3 comments
What Feature Types Apply to This Bug?
Other (Please Describe)
Other Type
Graphics / Rendering
What Type of Bug Is This?
Crash
Forge Version
43.3.0 (1.19.2)
The Aether Version
1.0.0, Beta 2.2 (1.19.2)
Is This Bug a Conflict With Another Mod?
Possibly Embeddium
Client Log
https://gist.github.com/MsVella/80f782cca762758935237201e88bd1f4
Crash Report (if applicable)
https://gist.github.com/MsVella/41f7cef2263925952a351e679eb44f9e
Steps to Reproduce
Unfortunately this appears to happen at random and therefore i cannot give easy steps to reproduce, but I've found that random worlds are afflicted with this issue with this pack of mods (i'm using the Ruincraft & create modpack which I made, with the addition of aeroblender, aether enhanced extinguishing, aether, aether redux and deep aether, but this issue persists with just the aether installed over the pack.), if you would like a copy of my multiplayer server's save for testing, please let me know!
What You Expect To Happen
The game to run smoothly without issue.
What Actually Happened
The game crashes when turning in randomly directions, seemingly as if something specific is crashing when rendered, but sometimes this direction changes.
Additional Details
After starting the world without the aether (on a backup) and reinstalling it a subsiquent time the crashing "direction" changed, i think it's likely aether is causing the game to crash when something is being rendered sue to either modernfix or embeddium, but i'm not code literate enough to tell what.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
- If playing on a modpack, I have reported this issue to their issue tracker already.
If I am to make a guess bere, its that Malum's Runewood sign does not have a wood type material properly registered, only because I've seen a similar log from that kind of situation with IC2C, but this seems to also be caused by Rubidium so it's slightly different.
Found it on their issue tracker: SammySemicolon/Malum-Mod#153.