Bug: Blue Aercloud particle generation is based on block positions, not entity positions
muzikbike opened this issue ยท 1 comments
What Feature Types Apply to This Bug?
Block, Entity
Other Type
No response
What Type of Bug Is This?
Annoyance
Forge Version
47.2.0
The Aether Version
1.0.0-neoforge
Is This Bug a Conflict With Another Mod?
No response
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
- Create a mass of blue aercloud blocks wuth a roof such that the player isn't launched out of it
- Move around inside
- Pay attention to how the particles are created
What You Expect To Happen
Particles should probably be created in a circle or square centered on the player's position (although said particles should still only be generated inside of aercloud blocks).
What Actually Happened
Particles are generated everywhere inside of every aercloud block the player is currently intersecting. As a result, small movements can cause drastic changes in how many particles are created if the player starts to intersect clouds they were not previously/stops intersecting clouds they were.
Additional Details
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this issue is unique and has not been reported already.
- If playing on a modpack, I have reported this issue to their issue tracker already.
The amount of particles would still be dependent on how many aerclouds are intersected regardless of the particles' position. Also, more particles are created when you are moving as opposed to when you are standing still because the particles are coded to lessen in count if the player is motionless within the block.