Feature Request: Use a custom feature for bonemealing aether grass rather than `VegetationPlacements.GRASS_BONEMEAL`
Zepalesque opened this issue · 0 comments
What Feature Types Apply to This Request?
Block, System
Other Type
No response
Is This an Enhancement to a Preexisting Feature?
- I confirm this request is an enhancement to a feature already in The Aether.
What Is Your Feature Request?
Rather than using VegetationPlacements.GRASS_BONEMEAL
, a custom grass feature (most likely a copy of the vanilla one) should be used here, so that addons can replace the bonemealed grass without using mixins.
Why Should It Be in the Mod?
So that addons don’t need to mixin into AetherGrassBlock
or do weird stuff with events that could break in order to replace the grass spawned from bonemealing aether grass
Does This Feature Improve Compatibility With Another Mod?
No response
Please Read and Confirm the Following
- I have confirmed this feature is either in the original Aether mod, or improves parity between The Aether and Minecraft or other mods.
- I have confirmed this suggestion is unique and has not been suggested already.