Feature Request: GeckoLib usage for mob models
Zepalesque opened this issue · 0 comments
What Feature Types Apply to This Request?
Entity
Other Type
No response
Is This an Enhancement to a Preexisting Feature?
- I confirm this request is an enhancement to a feature already in The Aether.
What Is Your Feature Request?
I know this probably won’t get added as it’d require a complete rework of all the mob rendering stuff, requesting it anyway just in case it does get considered, as it would make my life easier with redux stuff 😂
Pretty much, it’d be nice for the mod’s mobs to use geckolib, so that their models can be easily manipulated with a resource pack
Why Should It Be in the Mod?
A variety of reasons, mainly that it would allow users and addon creators to modify the mod’s entities much more easily
It would also likely make cross-addon model modifications easier, for instance for redux I could much more easily modify protect your moa’s models without needing to figure out how on earth I do that since I’m switching to geckolib model stuff lol
Does This Feature Improve Compatibility With Another Mod?
No response
Please Read and Confirm the Following
- I have confirmed this feature is either in the original Aether mod, or improves parity between The Aether and Minecraft or other mods.
- I have confirmed this suggestion is unique and has not been suggested already.