Bug: <title>The Aether vs Small Ships Incompatibility (And MayBe Other Mods)
Horizoll opened this issue ยท 8 comments
What Feature Types Apply to This Bug?
System, World-Gen
Other Type
No response
What Type of Bug Is This?
Compatibility
Mod Loader
Fabric
Mod Loader Version
0.16.9
The Aether Version
1.21.1-1.5.1-beta.1
Is This Bug a Conflict With Another Mod?
Small Ships 1.21.1 2.0.0 b1.5
Client Log
No response
Crash Report (if applicable)
<script src="https://gist.github.com/Horizoll/3a37d8ad8af5f498d72b5822ede12cd3.js"></script>Steps to Reproduce
1.Download and Instal Minecraft 1.21.1
2.Download and Install Both The Aether and Small Ships (Download and Install Dependency Mods)
3.(Optional) Download Other Mods
4..Try to Launch
5. Get Launch Error Crash
What You Expect To Happen
I Expect Game to Start!
What Actually Happened
The Game Didnt Start
Additional Details
No response
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contain vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this bug is unique and has not been reported already.
- If playing on a modpack, I have reported this bug to their issue tracker already.
- I have confirmed that I'm reporting a bug in The Aether I, not The Aether II.
Idk why our template does this for some people, but you can grab this https://gist.github.com/Horizoll/3a37d8ad8af5f498d72b5822ede12cd3 out of the broken link and it works.
Ah good to know
Also: Caused by: net.minecraft.class_151: Non [a-z0-9/._-] character in path of location: smallships:aether:skyroot_cog
Unknown what exactly is going wrong due to the mods ARR nature which makes debugging this a bit difficult
My guess is they should be using ResourceLocation.parse()
where they aren't for something.
I wonder if they're trying to generate a cog block automatically with the aether:skyroot
wood type or something? Either that or they're trying to just generate a cog block inside the Aether's namespace but idk what they'd be checking to determine to do so,
so yeah without the source code who knows.
talhanation/wiki#1 I think my wood type theory could be correct.