The Aether

The Aether

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Feature: Entity Accessory System

bconlon1 opened this issue ยท 2 comments

commented
  • Should only work with Aether type curios accessories.
  • Need to have this working with vanilla mob armor drop logic and also mob armor equip logic.
  • Allow certain entities to wear Aether accessories and benefit from their abilities if they exist. This would also apply to armor abilities with gloves.
  • Allow certain entities to spawn with accessories, e.g. Skeletons could spawn with Chain Gloves and Piglins could spawn with gold accessories.
    • mobs that spawn with armor should only have a chance at spawning with gloves too, as gloves technically make the mob even stronger, so for the sake of balancing relative to vanilla they shouldnt always spawn with gloves.
  • Armor stands should be able to have Gloves, Pendants, and Capes equipped to them.
commented

Related Issues:

commented

Likely not gonna happen until Curios makes this functionality easier, however this issue will stay open until then since it can at least be a good post-release goal if that Curios update doesn't come in time.