Bug: shield of repulsion causes player to be launched incorrectly when hit by a zephry ball
AnukWarrior opened this issue ยท 0 comments
What Feature Types Apply to This Bug?
Entity
Other Type
No response
What Type of Bug Is This?
Annoyance
Mod Loader
Fabric
Mod Loader Version
0.16.9
The Aether Version
aether-1.21.1-1.5.1-beta.4-fabric
Is This Bug a Conflict With Another Mod?
No response
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
very freaquently once a shield of repulsion is equiped
What You Expect To Happen
what was expected was for the zephry ball to be reflected and the player to not be launched at all
What Actually Happened
what happens is the player gets launched forwards while the shield is active when hit by a ball
Additional Details
may or may not be caused by a entirely diffrant issue where the shield cannot reflect projectiles correctly but fixing this most likely should fix that too
2024-11-28.19-49-07.mp4
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contain vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this bug is unique and has not been reported already.
- If playing on a modpack, I have reported this bug to their issue tracker already.
- I have confirmed that I'm reporting a bug in The Aether I, not The Aether II.