Bug: TNT explosion doesn't lit on other TNT.
odxpoo opened this issue ยท 2 comments
What Feature Types Apply to This Bug?
Block
Other Type
No response
What Type of Bug Is This?
Unexpected Behavior
Mod Loader
Fabric
Mod Loader Version
0.16.9
The Aether Version
1.5.1-beta.5
Is This Bug a Conflict With Another Mod?
No response
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
It happens every single time
- Place two TNTs next to eachother in a blast radius of each other.
- Lit one TNT for it to explode.
- The second TNT block will get destroyed instead of lit up.
What You Expect To Happen
The second TNT should lit up and explode.
What Actually Happened
The unlit TNT block is destroyed.
Additional Details
This happens with Aether and dependencies:
https://github.com/user-attachments/assets/085197c7-65a3-4622-8278-88650d14ba74
This is with owolib + fabric:
https://github.com/user-attachments/assets/83a28ae6-d190-40d3-b049-7ea89181aab3
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contain vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this bug is unique and has not been reported already.
- If playing on a modpack, I have reported this bug to their issue tracker already.
- I have confirmed that I'm reporting a bug in The Aether I, not The Aether II.