
Bug: Gloves are not synced with Parcool first person hand animations
PiggyFan34 opened this issue ยท 0 comments
What Feature Types Apply to This Bug?
Item, Entity
Other Type
No response
What Type of Bug Is This?
Compatibility
Mod Loader
Forge
Mod Loader Version
47.3.0
The Aether Version
1.5.2
Is This Bug a Conflict With Another Mod?
ParCool-1.20.1-3.3.0.2
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
- Equip any form of gloves
- Perform any Parcool action that animates the player's hand (ex. Fast Running)
- Observe
What You Expect To Happen
The gloves should fully be synced with the player's hand movements.
What Actually Happened
The gloves stay in the idle position and are not synced.
Additional Details
Other mods have this issue, but I just tested Parcool as an example.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contain vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this bug is unique and has not been reported already.
- If playing on a modpack, I have reported this bug to their issue tracker already.
- I have confirmed that I'm reporting a bug in The Aether I, not The Aether II.