
Bug: Double Resource reload on initial instance start up [Fabric 1.20.1/0.16.10]
pokesmells opened this issue ยท 4 comments
What Feature Types Apply to This Bug?
System
Other Type
No response
What Type of Bug Is This?
Unexpected Behavior
Mod Loader
Fabric
Mod Loader Version
0.16.10
The Aether Version
1.20.1-1.5.2-beta.5-fabric
Is This Bug a Conflict With Another Mod?
No response
Client Log
No response
Crash Report (if applicable)
No response
Steps to Reproduce
Merely load the game, and the loading restarts all over again and does a second resource reload when starting up the game, like it finishes loading in and does ANOTHER resource reload
What You Expect To Happen
For it to load up normally without doing another resource reload
What Actually Happened
Loaded into the game, the game had finished loading in, and at the end of loading, reloaded resources causing it to load even more and longer
Additional Details
No response
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed this bug is on the most recently supported version of Minecraft.
- I have confirmed the details provided in this report are concise as possible and does not contain vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this bug is unique and has not been reported already.
- If playing on a modpack, I have reported this bug to their issue tracker already.
- I have confirmed that I'm reporting a bug in The Aether I, not The Aether II.
@pokesmells This comes down to compatibility added here for tipsmod
. As such will refresh the packs based on the config value here. @bconlon1 Any thoughts about this since this seems like a possible issue if a given modpack is quite big and/or has a ton of resources to load.