The Aether

The Aether

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Bug: Zanite Sword ability disabled with Custom Attributes

AU-Lord opened this issue ยท 0 comments

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Minecraft Version: 1.18.2
Forge Version: 40.0.36
Aether Version: 1.0.0

What Happened:

On the ANTS, I exhausted the durability of two Zanite Swords by testing them on Zombies. One of them was a regular sword as coded, while the other was a custom sword with modified attributes, specifically a power level of 4 (the default for a regular Zanite Sword) and a speed level of 3.2 (When customizing one attribute of a sword, you have to customize all of them, otherwise the attribute[s] in question will be totally absent)

Testing showed that the Regular Sword increased in power over time. In the high range of durability, the Zanite Sword, at regular speed, took 5 hits to kill a Zombie. At mid range, it took 3-4 depending on critical hits. At low durability, it was a solid, consistent 3.

With the modified sword however, at all ranges of durability, it took an entirely consistent 4 Hits per Zombie. This has led me to conclude based on the extensive testing that a Zanite Sword's power increments are disabled when spawned in with customized attributes.

I believe that this issue may only be exclusive to the Zanite Sword or weapons that add a bonus to attack power; when I modified a Skyroot Sword in the same way, the Double Loot Bonus was still intact, as killing Sheep always resulted in Mutton/Wool drops in multiples of 2 with both regular and modified Skyroot Swords. As for writing this, I have yet to test this with any of the other Aether Weapons.

Thank you for your attention to this issue.