Ageing Spawners

Ageing Spawners

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[Suggestion]: Spawner Tweaks

SenZ01 opened this issue ยท 2 comments

commented

General Info

  • I would like to propose new content
  • I would like to propose changes
  • I would like to propose another thing

Suggestion Description

Suggestion:

An option to allow/disallow certain Spawner Types from being affected by "Ageing Spawners"

There are quite a few mods which add their own Spawner types, most commonly known one is Apotheosis.
It would be fantastic to, as an example:

Be able to use Apotheosis Spawner's and their custom Spawner Modules for Mobfarms without "Ageing Spawners" breaking them.


Alternatively, an option to only have naturally spawned spawners break, and player places spawners stay.

commented

Is the apotheosis spawner a separate spawner? Or does it overwrite vanilla spawners because if it does overwrite them there's no way to differentiate them from generated spawners and adjusted spawners

commented

they overwrite vanilla i believe i had set player placed spawners to not break and every spawner ive placed has despawned thinking its a dungeon spawner the only spawners that stay are battle tower spawners and those spawners people cant silk touch because apotheosis rewrites vanilla spawners i believe in order to enable spawner movement and modification could you add like an addition to aptheosis to add the aging of spawners to be turned of by a item or something like that?