Question about mod blocks & pathfind
Psychodeus opened this issue ยท 4 comments
Unlikely, most changes we target are for performance improvements of the game. Since this may be modded interaction it is even less likely. As it is possible the mod NiceMod
did something funky with their block collisions.
But, could you please take a look and give a little hand?
Didn't take me a minute to find. Here is the problem, this method needs to be properly overriden to return false, or completely removed, for all the blocks where pathfinding breaks. https://github.com/MIUNO/NiceMod/blob/46f3ac28070163cc7b04727c06305897a4d3b393/src/main/java/ru/miuno/nicemod/blocks/block_types/HorizontalHalf.java#L99-L102