Issues
- 4
Crash: Cannot read field "callCount" because "m" is null
#21 opened by simeonpfeiffer - 2
1.16.5 AI Improvements makes guard villagers NOT spawn at all, completely breaks the mod
#22 opened by JetpackRescue - 7
problem with server ram
#23 opened by TainanRezende - 0
problem with server ram
#24 opened by TainanRezende - 0
1.19 Latest Forge Crash
#25 opened by MianReplicate - 8
1.18.2 AI performance issue
#26 opened by Shybella - 2
Cured/spawned villager keep walking into the sea and die
#27 opened by babacon88 - 2
unclear license
#28 opened by DioEgizio - 1
Fire dragon entity ticking crash
#30 opened by Inteprise - 5
server overloaded when using this mod
#31 opened by littlepianist - 1
1.7.10 Crash
#33 opened by StellarHarbour - 3
[1.7.10] Crash on startup when Terrafirmacraft and aiimprovement are installed
#32 opened by quentin452 - 4
Question about mod blocks & pathfind
#34 opened by Psychodeus - 1
Villagers does not close door when they go to sleep.
#35 opened by isuke01 - 1
Is it true that this mod on 1.12.2 can corrupt your world?
#36 opened by marlester-dev - 2
[Request] AI improvements for crowds of farm animals
#37 opened by DraTrav - 2
Compatibility for vampirism mod
#38 opened by Thunderrock424242 - 0
[Feature] Generalized entity detection
#40 opened by DarkGuardsman - 14
[Request] More mob detection
#39 opened by Thunderrock424242 - 1
More realistic mob behavior's
#41 opened by Thunderrock424242 - 1
Configurations for Villagers
#42 opened by a-Datana - 2
Still alive? (Also sharing some work I did re: pathfinding, maybe I can help)
#7 opened by cosmicdan - 0
[1.14.4] Issue with lockup on world creation after adding AI improvements.
#8 opened by ProsperCraft - 0
[1.7.10]Please fix gradle scripts again!
#9 opened by wshycaa - 1
Feature Requests: black/whitelist options for which mobs have idle/player looking disabled
#10 opened by Freedbot - 1
Feature Request pt.2: Disable villager detection through walls, door breaking, and maybe improve villager AI
#11 opened by Freedbot - 1
[1.16.3] 3 TPS from entities
#12 opened by ProsperCraft - 0
Caching Question
#13 opened by aadoz - 1
Set 1.16 as main branch
#14 opened by Titaniumtown - 1
Add 1.16 Bees
#15 opened by scitor - 1
Performance issues
#16 opened by piesio98 - 7
Performance issues
#17 opened by Speiger - 0
[Task] Automated Integration Tests
#18 opened by DarkGuardsman - 3
[common.toml]Allow mobs break block
#19 opened by bz001 - 2
Config file
#1 opened by joespinoza - 1
Crash in Enigmatica 6 1.16: MovementController cannot be cast to classMoveHelperController
#20 opened by jack-cole - 3
Add: Googly eyes to mobs
#3 opened by DarkGuardsman - 1
Worst pathfinding performance on Thermos 1.7.10 server
#5 opened by wConstruct