Table of Contents
A continuation of Ancient Warfare 2 that contains bugfixes and debloating. This is intended for the Munduscraft Modpack. Join our discord server!
- Java 8
- Minecraft Forge
- MCP
- Aizistral Studio's Workspace Template
- Juanmuscaria's Forgegradle Fork
- Vim
This mod is installed through the regular procedure for Minecraft Forge Mods. This mod does not depend on any other mods.
- Minecraft 1.7.10
- Minecraft Forge 10.13.4.1614 or later for Minecraft 1.7.10
- Create a minecraft install with the latest version of Minecraft Forge for 1.7.10
- Install the mod to your .minecraft/mods folder.
- Launch your game and enjoy.
This mod should be installed on both Server and Client side for all features to work in multiplayer.
- Bring in unreleased changes
- Create a working build enviroment
- Clean up repository
- README
- LICENSE
- CONTRIBUTING
- Copyright Assignment
- Wiki
- Create functioning modular mods
- Standalone Gates Mod
- Standalone Structure Manager Mod
- Standalone Warehouse Mod
See the open issues for a full list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Be sure to follow the contributing guidelines and best practices.
- Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the GPL Version 3 License with the Minecraft Exception. See LICENSE.md
for more information.
Your Name - @DylanLogan2581 - [email protected]
Project Link: https://github.com/DylanLogan2581/AncientWarfare3