Issues
- 1
Ancient Warfare 2 NPCs render without skins/textures
#1007 opened by CrazyBone1000 - 1
Strange behavior with Hats mod
#1009 opened by CrazyBone1000 - 1
Chisel 2.15.5-GTNH cannot pass the PREINITIALIZATION phase java.lang.NullPointerException
#1010 opened by TacoMagick - 1
Port bugfix from optifine
#1012 opened by cazmusw - 5
weird crash
#1013 opened by RagexPrince683 - 0
[Crash] "Chunk build failed" with Flenix Cities mod
#1015 opened by CrazyBone1000 - 1
Angelica Makes Chiselled Blocks Invisible
#1019 opened by marisa-555 - 1
crash after disabling vsync
#1022 opened by justaguywhowantsminecraftmods - 0
Some chunks will never render on minemen
#1025 opened by justaguywhowantsminecraftmods - 0
Support for CTM method "ctm_compact"
#1020 opened by msparkles - 0
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#1021 opened by m00904798-source - 2
Angelica crashes when the game starts, even with updated dependencies.
#1026 opened by DavicodeUP - 0
Connected Textures Overrides Resourcepack
#1027 opened by PFleur - 9
Unable to launch with Zume after updating to beta57 (PR #1016 I guess)
#1030 opened by nimuck - 1
Immediate crash
#1031 opened by Gameking1happy - 0
Random options are clicked
#1035 opened by xskutsu - 1
PBR textures not showing in GTNH 2.8.0
#1039 opened by Yotin1 - 0
Splash screen crashes with new smooth font
#1044 opened by MalTeeez - 5
Compatibility for ForgeMicroblocks/little tiles mod
#1055 opened by destroyer410 - 3
Everything has become extremely bright after disable VBO
#1045 opened by Twilight2 - 0
Font changes makes weird rendering of enderio travel anchors
#1050 opened by SKProCH - 1
Compact vertex format on Windows on ARM
#1052 opened by re7gog - 5
Thaumometer + Angelica Shaders break rendering of glass panes
#1053 opened by LunarLambda - 28
Big perfomance drop when updating to newer Complimentary shaders
#1054 opened by imTheSupremeOne - 3
Add option to permanently disable GL State Cache.
#1065 opened by Zing-E - 0
Specular maps not working
#1066 opened by timb8g - 7
After looking at certain things, they get "burned in"
#1056 opened by Johnnycyan - 2
3D firearm aiming animation model stutters in shader mode.
#1057 opened by Natsukiw - 0
Wtichery cauldron water is grey
#1058 opened by CFlatFlat - 3
Colored lights backport
#1059 opened by timb8g - 0
Botania's Lexicon section name visual bug
#1060 opened by RaidhoSketch - 2
Subscript zero does not render correctly when a custom font is selected
#1062 opened by h3nry-s71ckm1n - 1
Artifacts when enabling font AA
#1063 opened by FedericoCapoccia - 0
Crash when using shaders
#1074 opened by ShadowReaper420 - 0
Icons for items that appear on the right-most side of the bookmarks area of NEI are black, like their textures are missing
#1067 opened by MCdonut - 0
Sudden crashes without generated crash-logs while having shaders enabled
#1068 opened by Expination - 1
request leaf culling support for gregtech 6 leaf blocks
#1072 opened by huihiuhuai - 0
Render bug with Schematica
#1086 opened by Balor64 - 0
Further fine-tuning of GUI size
#1082 opened by gurigurisaurus - 0
Added an “Apply” button to the font settings screen
#1083 opened by gurigurisaurus - 1
Rendering issue with Round Logs from BetterFoliage
#1076 opened by Thenemex - 10
Crash with ChromatiFixes
#1078 opened by StillGalaxy - 6
Config option for (-Dangelica.disableGlCache=true)
#1097 opened by SmearyThrower - 2
OpenComputers creative tab crash CTD as soon as I get to bar with the floppy disks
#1098 opened by StillGalaxy - 3
Font rendering incompatibilities
#1090 opened by hachiko-tokkai - 1
beta64 TAA blur
#1092 opened by SuperCreativeUserName - 0
Unexpected crash with battlegear2 and angelica (?)
#1094 opened by iamsoNewBee - 0
Incompatability with first person rendering mods such as "Real First Person 2"
#1095 opened by Nifylau - 0
Missing Arrow on EIO Catheter
#1107 opened by Tree-er233 - 2
Block rendering glitch for HBM's NTM + Lighting issue
#1108 opened by aarrbba123