Angelica

Angelica

9.7k Downloads

Space Elevator Render can cause stuttering

ALongStringOfNumbers opened this issue ยท 2 comments

commented

Your GTNH Discord Username

alongstringofnumbers

Mod Version

alpha 11

Java Version

Java 19

Bug Report

The Space Elevator Cable block seems to cause a lot of stutters, or maybe it is the Space Elevator render in general.

When disabling the Space Elevator, and breaking the cable to stop the render, I notice that the amount of stuttering I am seeing is reduced.

Attached are two sample profiles, both on alpha 11, one with the SE elevator enabled, one with it disabled. (Had to zip them because Github doesn't allow the file extension in its uploads)

SE Render Enabled:
alpha-11-SE.nps.zip

SE Render Disabled:
alpha-11-No-SE.nps.zip

The CPU is an AMD 5600X, the GPU is an NVIDIA RTX 3080, on Linux

Mod List or GTNH Pack Version

GT:NH 2.4.0, with updated required deps and some backported fixes from GT5U, Lanth, and Twilight Forest

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • This issue is not shader related (they aren't ready yet for testing)
commented

Is "Always Defer Chunk Updates" enabled? If not, can you try enabling it?

commented

The above was with that config option disabled. When enabling it, everything is visibly smoother, although there is still a little bit of choppiness.

I have attached a sampler of alpha 11, with this config option enabled, and with the Space Elevator renderer being active.
alpha-11-Defer.nps.zip