Angelica

Angelica

9.7k Downloads

Continuous frametime spikes

seitenca opened this issue · 1 comments

commented

Your GTNH Discord Username

No response

Mod Version

1.0.0-alpha11

Java Version

Java 17

Bug Report

Frametime fluctuates between 1 ms and 70 ms, giving a sensation of continuous FPS drops, which is very annoying.

Happens with vsync (60 fps) and without (~1000fps)

image

Mod List or GTNH Pack Version

GTNH 2.5.1 with latest deps

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • This issue is not shader related (they aren't ready yet for testing)
commented

Enable "always defer chunk updates" for now; frametimes are a known issue and slowly being profiled and fixed along with other issues.