Vbo startup crash
quentin452 opened this issue ยท 5 comments
Your GTNH Discord Username
imacatfr
Mod Version
Java Version
Java 8
Bug Report
crash-2024-01-07_04.37.03-client.txt
The crash appaer only outside of dev and appear at 3/7 of loading
Mod List or GTNH Pack Version
+unimixins-all-1.7.10-0.1.15
1.7.10.SecurityCraft.v1.8.15
angelica-NO-GIT-TAG-SET
falsepatternlib-mc1.7.10-1.0.0
iChunUtil-4.2.3
Shatter-4.0.0
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not shader related (they aren't ready yet for testing)
Where did you get
1.7.10.SecurityCraft.v1.8.15
from?
Ah... so it was a remap issue... might have a fix
yep the new one fixed the crash thx
Ok, it seems that something's messing with starGLCallList
(field_72772_v
)the value I see is 55490
and if it was generated by the VBO functions it would be closer to Integer.MIN_INT