Crash whilst rendering OpenBlocks Sky Block
divine-ray opened this issue ยท 1 comments
Your GTNH Discord Username
divine-ray
Mod Version
2.5.1+Angelica
Java Version
Java 8
Bug Report
https://mclo.gs/fw07RVk
Game crashed at the attempt of rendering offscreen sky blocks (in pdim if that matters)
Game stayed open, presumably due to bettercrashes, but alternated between blackscreen and regular game at frame intervals.
Kinda surprised me that the txt crash log and the main issue tracker opened automatically lmao
Mod List or GTNH Pack Version
GTNH 2.5.1, Angelica, updated NEI, worldedit.
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not shader related (they aren't ready yet for testing)