Angelica

Angelica

9.7k Downloads

Strong fog around the bedrock

SKProCH opened this issue ยท 8 comments

commented

Your GTNH Discord Username

skproch

Mod Version

angelica-1.0.0-alpha17.jar

Java Version

Java 21

Bug Report

After y <= 25 the fog starts abruptly
The lower the y, then lower is visibility. Around bedrock I can't see anything in 2 block away from me.

Animation.mp4

It might be worth making it possible to adjust the strength of this effect, since being near the bedrock becomes almost impossible due to visibility.

Also, seems like fog culling works weirdly.

Mod List or GTNH Pack Version

GTNH 2.5.1

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
  • This issue is not shader related (they aren't ready yet for testing)
commented

I don't know if anyone else can second this but I'm no longer getting this fog on alpha29 with GTNH 2.5.1 java 20.

commented

Still has on alpha29.

image

commented

As it turns out - this is not a bug, but a Optifine feature that needs to be implemented

commented

Also, in some cases in different height fog overlay became inverted.

Animation.mp4

Still can't figure out conditions.

commented

Works fine, thanks!

commented

Did this happen on older versions?

commented

Did you mean older versions of Angelica?

commented

On angelica 1.0.0-alpha1 there is no abruptly starting fog in y=25, but visibility still quite low:

Animation.mp4