Conflict with Project Red
Cyl18 opened this issue ยท 3 comments
at org.lwjgl.opengl.GL11C.glBindTexture(Native Method)
at org.lwjgl.opengl.GL11.glBindTexture(GL11.java:854)
at org.lwjglx.opengl.GL11.glBindTexture(GL11.java:559)
at com.gtnewhorizons.angelica.glsm.GLStateManager.glBindTexture(GLStateManager.java:399)
at net.minecraft.client.renderer.texture.TextureUtil.func_94277_a(TextureUtil.java:342)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:48)
at codechicken.lib.render.TextureUtils.bindAtlas(TextureUtils.java:100)
at mrtjp.projectred.transmission.TWireCommons$class.renderStatic(wireabstracts.scala:152)
at mrtjp.projectred.transmission.WirePart.renderStatic(wireabstracts.scala:191)
at codechicken.multipart.TileMultipartClient$$anonfun$renderStatic$1.apply(TileMultipart.scala:453)
at codechicken.multipart.TileMultipartClient$$anonfun$renderStatic$1.apply(TileMultipart.scala:453)
at scala.collection.LinearSeqOptimized$class.foldLeft(LinearSeqOptimized.scala:110)
at scala.collection.immutable.List.foldLeft(List.scala:83)
at codechicken.multipart.TileMultipartClient$class.renderStatic(TileMultipart.scala:453)
at TileMultipart_cmp$$0.renderStatic(Unknown Source)
at codechicken.multipart.MultipartRenderer$.renderWorldBlock(MultipartRenderer.scala:86)
at com.gtnewhorizons.angelica.rendering.AngelicaBlockRenderingHandler.renderWorldBlock(AngelicaBlockRenderingHandler.java:41)
- locked <0x00000006ce59f478> (a java.lang.Class for com.gtnewhorizons.angelica.rendering.AngelicaBlockRenderingHandler)
at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:118)
at FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:53)
at net.minecraft.client.renderer.RenderBlocks.func_147805_b(RenderBlocks.java:296)
at me.jellysquid.mods.sodium.client.render.pipeline.BlockRenderer.renderModel(BlockRenderer.java:68)
at me.jellysquid.mods.sodium.client.render.chunk.tasks.ChunkRenderRebuildTask.performBuild(ChunkRenderRebuildTask.java:134)
at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder$WorkerRunnable.run(ChunkBuilder.java:342)
at java.lang.Thread.run([email protected]/Thread.java:842)
StackOverrun
Partially addressed by GTNewHorizons/ProjectRed#27, but there's still a concurrency issue - items and blocks using ForgeMultipart try to access the same static class, causing bad rendering at best and CME/NPEs in Project Red.