Angelica

Angelica

9.7k Downloads

White box for redstone torch rendering

SKProCH opened this issue ยท 7 comments

commented

Your GTNH Discord Username

skproch

Mod Version

1.0.0-alpha29

Java Version

Java 21

Graphics Card Vendor

NVidia

Bug Report

Seems like redstone torch has a strange white boundaries under specific angles:

Animation.mp4

Regular torches is fine.

P.S. It also doesn't related to mob spawning overlay, just my capture program has the same hotkey as overlay toggle.

Mod List or GTNH Pack Version

2.5.1

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
  • This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
commented

Seems like this bug is still present:

image (angelica 50)

Can you reopen this issue?

commented

What is this, an image for ants?

commented

This is image demonstrating how the torch looks like from further distance. Video from first message also still viable.

commented

try disabling compact vertex format, this looks like it could be a precision issue

commented

Nope, disabling it does nothing is this case(

commented

Can you try disabling mipmaps?

commented

Yep, seems like settings mipmaps to 0 fixes it.