Beta Burndown List
mitchej123 opened this issue ยท 7 comments
Burndown list for an beta release:
- Fix annoying crosshair/shader interaction - Appears to be an interaction with a certain resource pack
- Chunk loading order & transparency sorting
- UseSeparateAO uses Sodium's AO and is wrong - @ah-OOG-ah
- Fog w/ shaders looks weird - @unicornbloods
- Chunk overlay (F9) not always showing
Before the end of Beta:
- MCPF wired up to sodium renderer
AO Fix Options
- Rewind quads, use sodium AO
- Use FRAPI AO https://github.com/FabricMC/fabric/tree/1.20.6/fabric-renderer-indigo/src/client/java/net/fabricmc/fabric/impl/client/indigo/renderer/aocalc
This is the problematic crosshair texture from assets/minecraft/textures/gui/icons.png
- from f32 modded.
Currently unclear as to why it's causing issues.
Edit: Playing around with GIMP - exporting it with Save color values from transparent pixels
causes the issue, exporting it without that option set does not cause any issues.
Color value was 255, 255, 255, 0 vs 0,0,0,0 -- fixed with explicitly enabling GL_ALPHA_TEST