Crash while rendering chunks of toxic everglades
Wacchi-Lorie opened this issue ยท 11 comments
Your GTNH Discord Username
wacchi_lorie
Mod Version
1.0.0-alpha35
Java Version
Java 17
Graphics Card Vendor
NVidia
Bug Report
crash while rendering new chunks of toxic everglade, rebooting dont recover and this is the first time i enter toxic everglade
crash-2024-03-27_20.56.49-client.txt
Mod List or GTNH Pack Version
GTNH 2.5.1
Crash report following
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
Same here on 2.6.0 beta2.
Crashes after a few seconds when flying around.
crash-2024-04-09_15.46.24-client.txt
Here's a log from GT++ dev env with the same result but no mention of any cofh asm
crash-2024-04-27_21.48.53-client.txt
have your tried without angelica to see if it works then? just to be sure its the cause as the trace isnt really conclusive.
With angelica I would crash within 5 minutes (usually much shorter) of being in the everglades and without angelica I managed to spend a couple hours without crashes whilst testing things for GTNewHorizons/GTplusplus#877
@Lyfts so is this fixed with the GTpp pr ?