[HBM 's Nuclear Tech Mod] Reeds cast an upward shadow
LoSilopante opened this issue ยท 2 comments
Your GTNH Discord Username
No response
Mod Version
1.0.0 - Alpha35
Java Version
Java 8
Graphics Card Vendor
NVidia
Bug Report
Reeds spawned or placed have an upward casted texture:
Mod List or GTNH Pack Version
Angelica 1.0.0 - Alpha35
Unimixin 0.1.17
gtnhlib 0.2.10
HBM-NTM-[1.0.27_X4895]
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
This issue is related to the Video Settings > Advanced > Use Compact Vertex Format option, disabling it fixes the rendering of reeds in NTM.