AE2 Chunk build failed
SKProCH opened this issue ยท 4 comments
Your GTNH Discord Username
skproch
Mod Version
angelica-1.0.0-alpha38
Java Version
Java 21
Graphics Card Vendor
NVidia
Bug Report
While flying in my base get aqua screen and chunk build failed
Crash: https://mclo.gs/CFl3XhY
Log: https://mclo.gs/MVBOJUr
Mod List or GTNH Pack Version
GTNH 2.6.0-beta3
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
@mitchej123 i've updated to AE2 350 version, and got this crash.
Crashlog: https://mclo.gs/1CwtPBB
Log: https://mclo.gs/aeue8ev
This likely needs a null check guard in ae2, and a sanity check to see if it's a thread saftey issue or something else.
I'll leave this open for the moment, but we are also tracking this here GTNewHorizons/GT-New-Horizons-Modpack#16075
Seems a fairly wide-spread issue since releasing 2.6.0.
I've so far been unable to reproduce the crash, even with worlds sent by players where it's verified to be happening.
Same issue here, in fresh install of 2.6.0. with transferred save (based on instructions from Wiki, was changing launchers to Technic).