Angelica

Angelica

125k Downloads

TF Maze map inside container breaks holo glasses rendering

SKProCH opened this issue ยท 3 comments

commented

Your GTNH Discord Username

skproch

Mod Version

angelica-1.0.0-alpha50

Java Version

Java 21

Graphics Card Vendor

NVidia

Bug Report

When container (e.g. chest) contains an twilight forest maze map it break rendering when wearing holo glasses:

Animation.mp4

Mod List or GTNH Pack Version

GTNH 2.6.0

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
  • This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
commented

Blank versions doesn't cause this. Also, seems like Maze/Ore map also causing this problem.

commented

Seems like this has been patched via GTNewHorizons/HoloInventory@95e53f7

I'll check it now.

commented

Fixed