
Translocators renders weirdly
SKProCH opened this issue ยท 0 comments
Your GTNH Discord Username
skproch
Mod Version
angelica-1.0.0-alpha51
Java Version
Java 21
Graphics Card Vendor
NVidia
Bug Report
Translocators renders weirdly frequently:
Sometimes like this (transparent in inventory, non transparent in hand):
Or like this (browned-transparent in inventory, browned in hand):
Or like this:
Sometimes in inventory it renders properly and inside of AE2 not, sometimes not.
Probably some other blocks/something affects rendering since render changes along with i've rotate camera on my base.
Mod List or GTNH Pack Version
GTNH 2.6.0
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]