Angelica

Angelica

125k Downloads

PFAA Geologica blocks rendering bugs

Crimento opened this issue ยท 1 comments

commented

Your GTNH Discord Username

crimento

Mod Version

1.0.0-alpha52

Java Version

Java 21

Graphics Card Vendor

NVidia

Bug Report

PFAA: Geologica (Curse, GitHub) blocks are sometimes rendered weird (wrong or missing textures like the one on the screenshot). Not consistent, and apparently, only happens with processed blocks (cobble, bricks, walls).

Placing new block around fixes the block but it randomly may happen again

2024-06-08_23 40 10
2024-06-08_23 53 27

Mod List or GTNH Pack Version

Clean install with Unimixins, LWJGL3ify, GTNHLib, Hodgepodge

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
  • This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
commented

2024-06-11_19 04 31

Another example, two different slate bricks one of which renders just as slate stone (instead of slate bricks) and another one is bugged.