
PFAA Geologica blocks rendering bugs
Crimento opened this issue ยท 1 comments
Your GTNH Discord Username
crimento
Mod Version
1.0.0-alpha52
Java Version
Java 21
Graphics Card Vendor
NVidia
Bug Report
PFAA: Geologica (Curse, GitHub) blocks are sometimes rendered weird (wrong or missing textures like the one on the screenshot). Not consistent, and apparently, only happens with processed blocks (cobble, bricks, walls).
Placing new block around fixes the block but it randomly may happen again
Mod List or GTNH Pack Version
Clean install with Unimixins, LWJGL3ify, GTNHLib, Hodgepodge
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]